﻿
namespace BT.Engine.Components
{
    public class Virus : Item, IEffect
    {

        public int Level { get; private set; }

        public bool RequireSword 
        {
            get { return Level > 2; } 
        }

        public Virus(int level)
        {
            Level = level;
        }

        public int GetEffect()
        {
            return -Level;
        }

    }
}
